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Night Hunter

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Night Hunter
DL Night Hunter
Weapon
Fatal Bite, Claws, Ground Pound, Spits, Tackle
Weakness
UV light
The Night Hunter is a player-controlled infected featured in Dying Light. It is exclusively seen in Be The Zombie multiplayer mode.

Overview Edit

A fearsome predator who watches over nests of incubating Volatiles. As the ultimate zombie, the Night Hunter has super-human skills, which offer an edge over survivors in the quarantine.

The Night Hunter can be seen only in the Be The Zombie game mode. Just like the Survivors, it has a skill tree which can improve its attacks, movement, and other abilities. The Night Hunter can howl which reveals the survivors globally, like an improved survivor sense. As the Hunter levels up, it will gain skill points that can be used to purchase new skills from the skill tree. Its tendrils allow him to traverse at extreme speeds unless it runs out of stamina, which is only lost in the presence of UV light. The Night Hunter's primary attack is the pounce which can only be used at full stamina. It wraps its tendrils around the targeted survivor, delivering a fatal bite on their necks and instantly killing them. When in danger, the Hunter can ground pound, knocking enemies away in order to escape from UV light.

As the Night Hunter levels up, it gains the ability to spit four different projectiles. The first spit will explode after a short delay. After the explosion, all survivors hit will be chased down by Suiciders. This is a useful tactic for forcing survivors onto rooftops, sending them into disarray, and causing them to separate. The second spit will also explode after a short delay, but this spit instead disables all UV lights (including flares) in an area for a short time. The third spit is the Senser Spit (Mutation 1) which disables the Survivor Sense making it harder for the Survivors to find the Night Hunter. The fourth spit is the Toxic Spit (Mutation 2). This spit allows the Night Hunter to shoot a Toxic Puddle at the Survivors dealing damage when they stand in it. The Night Hunter also has the ability to tackle enemies, which can be used to fling enemies large distances and deal fairly high damage, especially if they fall long distances. Its UV Shield ability blocks incoming UV light and is best used to escape, since pouncing will deactivate it. The Night Hunter can also use a skill called UV Heal (Mutation 3) which allows the Night Hunter to block UV Light and Heal its Health and bring its Stamina back up much faster. The Hunter can also unlock a skill which allows airborne ground slams. Later, it is also able to upgrade to carry one more spit of each type and combine a ground slam with spits that cover the target in the selected spit after being knocked down. As the Night Hunter acquires all upgrades for its current skill tree, the player will have the choice to mutate and acquire more skills and improvements for the Hunter. It will look more like a 'king' of sorts, with it developing a crown made out of its bone and acquiring spikes.

Strategies Edit

Main article: Be The Zombie

Trivia Edit

  • The Night Hunter is the only infected that can swim.
  • It's odd how the Hunter has stamina, seeing as other enemies such as Virals and Volatiles do not. However, this is likely for balancing reasons.
    • It may also be to do with the Night Hunter being the 'final evolution' of the Harran virus. As each Infected goes further into mutation, their ability to stay in UV light becomes more limited. Where Volatiles are weaker than the Night Hunter but merely blinded by the light, the Night Hunter is the strongest of them all but the most affected by it.
  • The Night Hunter might be inspired by Marvel's 'Venom'. They are vaguely similar in appearance, both antagonists, and both use tendrils to traverse the environment.
  • The Night Hunter's powers are very similar to many of the abilities that the Special Infected contain in the Left 4 Dead franchise:
    • Out of all, the Hunter from Left 4 Dead is the most similar to the Night Hunter. Both have the ability to pounce upon their enemies and attack them, can move on all fours, can move fast upon sprinting, and can preform high and long jumps. Both of their names are also very similar to each other's.
    • The Horde Summoner Spit ability resembles the Boomer's function of vomiting on its opponent(s), thus tagging them and summoning an infected horde to attack them.
    • The Night Hunter's spitting ability (especially the Toxic Acid) acts very similar to the Spitter's ability to spit out a harmful acidic projectile at their opponent(s). The Toxic Acid ability resembles more true to the Spitter's ability, as the Spitter's projectile can spread into a large pool upon hitting the ground much like the Toxic Acid ability.
    • The Tackle ability is very similar to the Charger's ability to charge into it's opponent(s).
    • The Night Hunter's locomotion tendrils may be considered similar to the Smoker's tongue ability. While the tendrils don't drag the opponent back towards the Hunter much like the Smoker does with it's tongue, the tendrils are seen used by wrapping around the opponent's body and holding him in position while the pounce attack occurs and kills the opponent, before unravelling off the victim's body.
  • In the demo mission Public Face, the Night Hunter's pounce attack is different from the main game; when the Hunter jumps on the player, it slams its arms into the player, ripping out their guts and eating them.
Minor Spoilers.
*Crane's inhuman scream at the end of the "Take the vial" ending of the following has been noted to be identical to the Night Hunter's scream, hinting that Crane will become a Night Hunter in this ending

Night Hunter Skills and RanksEdit

Mutation 0:Edit

  • Horde Spit
  • Horde Spit x2
  • UV Suppressor Spit
  • UV Suppressor Spit x2
  • UV Block
  • UV Block x2
  • Ground Pound
  • Arial Ground Pound
  • Ground Pound Range Increase
  • Tackle
  • Tackle Range Increase
  • Leapfrog
  • Pounce Shockwave
  • Speed Increase
  • Tendril Locomotion
  • UV Block Durration
  • UV Suppressor Spit Durration
  • Spit Smash

Mutation 1:Edit

  • Horde Spit
  • Horde Spit x2
  • UV Suppressor Spit
  • UV Suppressor Spit x2
  • UV Block
  • UV Block x2
  • Ground Pound
  • Arial Ground Pound
  • Ground Pound Range Increase
  • Tackle
  • Tackle Range Increase
  • Leapfrog
  • Pounce Shockwave
  • Speed Increase
  • Tendril Locomotion
  • UV Block Durration
  • UV Suppressor Spit Durration
  • Spit Smash
  • Sensor Block Spit

Mutation 2:Edit

  • Horde Spit
  • Horde Spit x2
  • UV Suppressor Spit
  • UV Suppressor Spit x2
  • UV Block
  • UV Block x2
  • Ground Pound
  • Arial Ground Pound
  • Ground Pound Range Increase
  • Tackle
  • Tackle Range Increase
  • Leapfrog
  • Pounce Shockwave
  • Speed Increase
  • Tendril Locomotion
  • UV Block Durration
  • UV Suppressor Spit Durration
  • Spit Smash
  • Sensor Block Spit
  • Toxic Spit

Mutation 3Edit

  • Horde Spit x2
  • UV Suppressor Spit
  • UV Suppressor Spit x2
  • UV Block
  • UV Block x2
  • UV Healing
  • Ground Pound
  • Arial Ground Pound
  • Ground Pound Range Increase
  • Tackle
  • Tackle Range Increase
  • Leapfrog
  • Pounce Shockwave
  • Speed Increase
  • Tendril Locomotion
  • UV Block Durration
  • UV Suppressor Spit Durration
  • Spit Smash
  • Sensor Block Spit
  • Toxic Spit

Ranks:Edit

1. "Walker"

2. "Runner"

3. "Biter"

4. "Bolter"

5. "Stalker"

6. "Beast"

7. "Mauler"

8. "Juggernaut"

9. "Widow Maker"

10. "Carnivore"

11. "Hunter"

12. "Apex Predator"


Human Ranks:

1. "Prey"

2. "Casualty"

3. "Endangered"

4. "Underdog"

5. "Runner"

6. "Contender"

7. "Challenger"

8. "Fighter"

9. "Dominant"

10. "Ruthless"

11. "Indomitable"

12. "Ultimate Survivor"

Gallery Edit

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